Friday, July 01, 2011

Okay so a quick introduction

So, who am I to talk to you about UI and UX design?

My 15 years experience designing user interfaces for web, kiosk, DVD, projection, performance, children's museums, visitors centres, mobile phones, smartphones and desktop applications permits me to speak with reasonable hands-on experience of UI design.

More than that, I built my first computer in 1980 and played coin operated video games and concoles through the 80s and early 90s: I've watched User interfaces develop since programming COBOL on college mainframes and BASIC on home computers. I've been sat in front of a computer for an awful long time.

With UX I'll I'm less academically qualified: I have also worked back line tech in music and venue management, organising events and festivals, promotional campaigns and a huge amount of print and packaging design. In otherwords, I've been working close to consumers and attempting to anticipate their needs for 20 years now. User experience as a subject for me has really come from a process of learning my trade, and how to best make a given form of enterprise effective in a communications medium.

I spend an awful lot of time around user interfaces, and obsess about how to optimise them. Most of what I'm responsible for is the pixels, but I've got a lot to say in the bits that aren't made of pixels.

That should work for now as an explanation. It's a bit sick-in-mouth talking about my career - but from the brief runthrough there you should have an idea that I'm an extremely experienced and competent interactive designer who has worked in a very broad swathe of channels. You should hire me.

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